Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works ↓

YouTube for Creators- Helping Creators discover the tools to do their best work.

computer showcasing software

Client

YouTube

computer showcasing software

Agency

Curious Orange

computer showcasing software

Date

2026

computer showcasing software

Role

UX/UI & Responsive Web Design

About

I worked with Curious Orange on the redesign of YouTube’s global Creator site, helping bring a huge ecosystem of tools, resources, and product stories into one clearer, more cohesive experience. I focused on responsive UX/UI design and visual storytelling, creating flexible layouts and interaction patterns that could work across a wide range of content and screen sizes. A big part of the challenge was making sophisticated creator tools feel simple, approachable, and visually engaging, while still feeling unmistakably YouTube.

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

computer showcasing software

Company

Void Industries

computer showcasing software

Date

2024-2025

computer showcasing software

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Pfizer — Empowering people to manage migraines with confidence

Project

Demy iOS & Android App

computer showcasing software

Company

Pfizer

computer showcasing software

Date

2023

computer showcasing software

Role

User Experience Design

About

Contributed to the 0-to-1 design and launch of Demy, Pfizer’s digital health app for people living with migraine. Partnered with cross-functional teams to define product direction, lead design iterations, and deliver a polished beta launch.

Let’s work together

Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works ↓

YouTube for Creators- Helping Creators discover the tools to do their best work.

computer showcasing software

Client

YouTube

computer showcasing software

Agency

Curious Orange

computer showcasing software

Date

2026

computer showcasing software

Role

UX/UI & Responsive Web Design

About

I worked with Curious Orange on the redesign of YouTube’s global Creator site, helping bring a huge ecosystem of tools, resources, and product stories into one clearer, more cohesive experience. I focused on responsive UX/UI design and visual storytelling, creating flexible layouts and interaction patterns that could work across a wide range of content and screen sizes. A big part of the challenge was making sophisticated creator tools feel simple, approachable, and visually engaging, while still feeling unmistakably YouTube.

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

computer showcasing software

Company

Void Industries

computer showcasing software

Date

2024-2025

computer showcasing software

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

computer showcasing software

Company

Void Industries

computer showcasing software

Date

2024-2025

computer showcasing software

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Let’s work together

Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works ↓

YouTube for Creators- Helping Creators discover the tools to do their best work.

computer showcasing software

Client

YouTube

computer showcasing software

Agency

Curious Orange

computer showcasing software

Date

2026

computer showcasing software

Role

UX/UI & Responsive Web Design

About

I worked with Curious Orange on the redesign of YouTube’s global Creator site, helping bring a huge ecosystem of tools, resources, and product stories into one clearer, more cohesive experience. I focused on responsive UX/UI design and visual storytelling, creating flexible layouts and interaction patterns that could work across a wide range of content and screen sizes. A big part of the challenge was making sophisticated creator tools feel simple, approachable, and visually engaging, while still feeling unmistakably YouTube.

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

computer showcasing software

Company

Void Industries

computer showcasing software

Date

2024-2025

computer showcasing software

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Pfizer — Empowering people to manage migraines with confidence

Project

Demy iOS & Android App

computer showcasing software

Company

Pfizer

computer showcasing software

Date

2023

computer showcasing software

Role

User Experience Design

About

Contributed to the 0-to-1 design and launch of Demy, Pfizer’s digital health app for people living with migraine. Partnered with cross-functional teams to define product direction, lead design iterations, and deliver a polished beta launch.