Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.
Project
Fiasco Web Editor
Company
Void Industries
Date
2024-2025
Role
Product Design &
User Research
About
At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.