Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

Company

Void Industries

Date

2024-2025

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Pfizer — Empowering people to manage migraines with confidence

Project

Demy iOS & Android App

Company

Pfizer

Date

2023

Role

User Experience Design

About

Contributed to the 0-to-1 design and launch of Demy, Pfizer’s digital health app for people living with migraine. Partnered with cross-functional teams to define product direction, lead design iterations, and deliver a polished beta launch.

Let’s work together

Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

Company

Void Industries

Date

2024-2025

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

Company

Void Industries

Date

2024-2025

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Let’s work together

Hi, I’m

Emma

Kopec

A

product

designer

based

in

New York

I make

fun,

user-focused

products

that

empower

creatives

to do

their best work

Select works

Fiasco web editor — Helping indie game developers stay in flow, together, from prototype to production.

Project

Fiasco Web Editor

Company

Void Industries

Date

2024-2025

Role

Product Design &

User Research

About

At Void, I helped design a modern, from-scratch game editor for indie creators—built to make collaboration, iteration, and creative flow seamless across the entire development suite. Unlike traditional engines weighed down by UI bloat and steep learning curves, our tools prioritized intuitive design, cross-team visibility, and reduced friction at every stage—from building a first scene to sharing a playable build.

Pfizer — Empowering people to manage migraines with confidence

Project

Demy iOS & Android App

Company

Pfizer

Date

2023

Role

User Experience Design

About

Contributed to the 0-to-1 design and launch of Demy, Pfizer’s digital health app for people living with migraine. Partnered with cross-functional teams to define product direction, lead design iterations, and deliver a polished beta launch.